You'll have opportunities to do some serious reading about the
use of the calculator in the mathematics classroom,
the use of media in general in the classroom, and the
use of the computer in eduational settings today.
These reading assignments will serve as springboards for small group
discussions and for writing assignments.
You'll have opportunites to
"investigate" with the calculator. One of the important activities
you must engage in is reading/studying the TI-83 documentation manual.
You'd be amazed at what you can teach yourself!
You'll have opportunities to reflect on
your own learning experiences and discuss or write about those
experiences as they relate to technology in the classroom.
You'll join a list or two
(or subscribe to a newsgroup or two) on the internet and take part
in a nationwide or even worldwide discussion on an educational topic
of your choice.
You'll explore the World Wide Web
for ideas that you can utilize in your classroom, for support of your own
professional development, and for possible student use in learning
mathematics.
You'll have opportunities to utilize e-mail
to communicate with one another (and me!). You will be expected
to submit written assignments to me via e-mail.
You'll use Geometer's Sketchpad as
an integral part of a geometry lesson you will develop. Of, course,
you'll also have to do some individual learning of the
software....welcome to world of life-long learning!
You'll design a word processing
activity as an integral part of a mathematics lesson.
You'll design a spreadsheet
activity as an integral part of a mathematics lesson.
You'll design a data base
activity as an integral part of a mathematics lesson.
You'll have the opportunity learn
via a computer tutorial.
You'll have opportunites to reflect on
assessment as is applies to technology in the classroom.
You'll have opportunites to discuss
managing technology in the classroom.
You'll have opportunities to
incorporate traditional media forms into your lesson.
You'll have opportunites to generate a
rationale for media use and then select media appropriate for your
lesson objectives.
You'll have the opportunity to learn
some basic HTML and create a web page of your own.
You'll create a Web Quest activity.
You'll examine current journals like the
Mathematics Teacher for timely interesting and useful articles about
mathematics learning and instruction.
Doc's Home page.